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(+1)

On mobile it feels like cheating really.

The timers to “uncovert” people was 1-2 seconds (randomly picking) but it was too fast for me to debug the levels so I eased up for 2-3 but that on my perspective was too fast for most people (I didn’t tested but with experience I thought that would be too hard); I kept that for a while but then eased up a bit more to 2-4 or 3-4 on the final release.

Play-testing is the real deal for a game, but I’m happy people found it cool to play.

Thanks for playing!!!