It is a little bit on hold. The Godot game engine undergoes massive changes which required me to make a custom physivs plugin. They also rework the underlying structure. I got a little bit overwhelmed refreshing all the bindings each time a change occurs in the game engine.
understood, well I wish you luck with developing the game.
i’m not sure if it’s allowed and you’d have to check the rules but maybe you could post this on the ksp forums or subreddit and you could find some people who are interested in playing or helping you work on your game.
this is a really interesting project, and i want to see it develop, but don’t overwork yourself to the point of being burnt out, take your time