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(+1)

So, My only complaint overall is the pacing of the automatic text inbetween the chapters, and that I cannot speed it up playing in browser( the curse of being mobile only). 


This is a pretty thought provoking story, well made with very few grammatical errors( not counting the kids sentences because that was clearly intentional) and chapter 5 reveal was worth the whole rest of the game. 

It speaks to me of the pain of going through life feeling bad about yourself, I've definitely felt that as well.  As I was filming this, it felt necessary to pace it so people watching could get the full impact. I also made sure to get all the dialogue before the end of the game in chapter 5. 

Thanks for giving the option to name her at the end.

thank you so much for playing and for the feedback! tbh in my earliest games  made a lot of events go incredibly slow when i was trying to achieve good pacing haha. it's something i've improved in my future works but i can definitely get why it'd be annoying here. and thanks for pointing out the grammar errors too, it's something i also overlooked slightly in my first games!

i'm really glad you liked the story and found standout moments that resonated with you. i wanted to capture feelings that i haven't seen displayed in any other game, and experiences i wanted to convey in a very specific way. this is one of my most personal projects and it makes me really happy to hear you and other people connected with it. the dialogues at the end and the option to name her were key parts for me.

thank you for playing!! <3