Balancing issue:
Buy batches of 10x normal pokeballs for 1k each (real cheap) couples of times ~20.
Auto-recycle -> produce 200 rare candies.
Leveling up a pokemon cost only 1 rare candy...
Result: I have a lvl 500 Dragonite after 10 minutes of playtime......
Proposition: Cost per rare candies should increase drastically per pokemon level.
Other question: Is there supossed to be a lvl cap ?
Also when leveling up using rare candies, I never got a pop-up to ask me which moves to replace.
Thanks for the super quick feedback – that's exactly the kind of stuff that helps us iterate fast! 🙌
Perfect timing: We just dropped a massive complete rebalancing update literally right now (refresh the page to grab it). Candy costs now scale drastically with levels (no more lvl 500 in 10 mins 😅), recycling/buying is tuned way down, and we've added proper level caps + move replacement pop-ups on candy levels.
Pro tip: Start a brand new save for the full intended challenge – your old one will feel broken now!
Give it a spin and lemme know your thoughts / if it's hitting right. Ratings super appreciated! 🚀✨