Looks good, sounds good. But the controller is too fast and unstoppble like it's on ice ( why does it slide on bricks? ) Platforms are small, the character is hard to control. I see that you added some princess or something but i ragequitted on level 2 because i fell from the last platform :) Please make good feeling not frustrating gameplay FIRST and then the narrative. Good luck in your next projects!
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Thanks for the feedback! I wanted the character to have a sense of weight or something like it's not just a square, it gradually accelerates and slows down, and I'm deeply convinced that the problem is not so much in control (although it can be improved, I agree) As much as the level design, I didn't want to make the game simple because it's short