About the supposed bug in the tutorial, I actually was taking into account the second goal of killing 50 shades - when I said the game cleared the wave I meant it literally. The shade wave defeated itself, but because I hadn’t reached either the core bombing goal or the 50 shade goal, a new wave appeared so I could achieve the goal. But I can’t replicate the bug anymore, neither the empty window, so this is less helpful. Sorry.
But in that note, there’s another bug I thought I couldn’t replicate before that I found out how. In the tutorial, in any step with an enemy wave, if you take too long to defeat it the enemies will retreat into the screen without bringing another wave to replace it and I’ll get softlocked.
Unrelated but how did I mush together Chiffon with Saffron twice and didn’t notice. I totally made that up LOL? Anyway, thanks for the super fast patch, in a quick playthrough everything else looks in place!