No clue how you could possibly make this in a week, actually shocking. I got lost running through the huge map and spent a lot of time running aimlessly just to find my way again. Also spent a good bit of time looking at the campsite and around the gross bag, cos I couldn't imagine a beginner gamejam game would want me to venture into unmarked territory like that. Maybe character saying "Crap they could be anywhere! Best get started", or 911 not saying "somewhere around there" would help with preventing that. I would also suggest an ending leaning more in the psychological horror of it. Player is hyperventilating and such. The writing, visuals, sounds, and creativity here is peak, amazing job.