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I think use of limitation in this kind of tower defence game is super unique. I enjoyed the gameplay a lot. It was super chaotic to reload the catapults all the time. It is a bit hard to maintain when lots of enemies are coming, especially some of them are so fast :D One thing for improvement. Maybe unlocking new projectiles can be done when the day ends because it is so hard to focus there while trying to reload. Other than this I enjoyed a lot. Amazing game

Balancing might be a point still on the to do list. I agree. 

About your idea to unlock in between the waves, I just realized that this already works. It wasn't intended. But the unlock buttons are not disabled between the waves. So totally a feature and not a bug :)