Man what an experience!
This game might be cool, but the controls and the menus kill me via confusion. First i tried the settings, where i was stuck and didn't know how to get back.
Restarted the game and immediately tried to start it. Character creation is pretty cool. Suprising amount of options there! I noticed however, typing in the name "Chad" would change my gender. The currently selected option to the left probably always listens for keystrokes even if the input field is active.
So i made my legionary from the north named Chad and went forth. Expectations were high as i saw what looked like a big overworld map. Hit some keys, accidentally swung my sword. Went on to collect some stuff which i wanted to try on. The inventory handling is a bit tough, the game was probably designed with a controller in mind.
Checking out the character sheet overwhelmed me. There's lots going on and the font/style made it a bit hard to find out what's important. The big world map is amazing at first glance. I had no idea where i was in that world though. Probably somewhere in the north, since i chose it as my birthplace.
Now to start the adventure! Went south because the minimap showed a red dot. Stood next to it, couldn't interact and lost life. Went back to my home town, entered the dungeon (had to figure out how at first) and found out nobody wanted to fight me. Found a portal out and went further north. Entered a different place. Here everyone was in a fighting mood and i DIED.
What I liked:
- Visual style, especially the classes selection just oozed sovl...lots of work was put into that it seems
- Orb/Souls-like mix is intruiging. Thought of doing such a thing myself
- Seems like a lot of stuff is already blocked/thought out and in the game, even if its buggy. Probably easy to polish for a proper prototype
What I didn't like:
- Controls are maddening. Sometimes the mouse works, sometimes space works, sometimes enter. Sometimes none seems to work
- Menu visuals need some fine tuning. The game world itself is great, but menus are sometimes hard to read
A few minor things i noticed:
- Character sprites don't always match the equipment. Running around as legionnaire had some armor parts stay still while the body wiggles
- In the northern town dungeon (Yaka?) the ground sprites of the grey paths may have had a wrong Z-index between segments. Maybe not, had the feeling sometimes anyway