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nice spritework and a interesting concept of fighting game controlled time-trail game. i played with a controller so i don't know what 3 is as an input, but it doesn't matter because an error happened.

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ERROR in action number 1

of Alarm Event for alarm 2 for object obj_next_room_1:

Pop :: Execution Error - Variable set failed stun - read only variable?

at gml_Script_anon@4659@pState_hitStun@pState_hitStun

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gml_Script_anon@4659@pState_hitStun@pState_hitStun (line -1)

gml_Script_anon@177@StateMachine@State_machine

gml_Object_obj_next_room_1_Alarm_2

(+1)

Thanks for trying it out and for sending the crash report.