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big improvements overall, but i think the scaffold parts just aren't a good fit for the characters' movement as his "walk"speed would put doomguy to shame. the part inside the lab feels way more natural to the characters' movement as every platform is big af which is a shame because i think most people will encounter scaffolds before the lab which will probably leave a bad impression to new players. 

because the regular movespeed is so high i find myself walking into the frankensteins before i can bop them with my tiny bat.

the loop-de-loop blocks my view of the player character which caused me to run off the edge a couple of times. oh and the player-camera doesn't seem to like being blasted off by the canons very much, but i'm sure you're working on it.

i liked collecting the things. make them bigger.