I really liked the ominous cave and other stuff on the map just for the vibes like trees, cars and fires. But the yellow ground texture feels underdeveloped. The green areas work well despite being similar, I guess the bright yellow is a bit harsh on the eyes.
As per gameplay, the mouse-based movement was a nice change of pace for this game jam and fit the experience well. But in my first run, I intentionally made as much noise as possible, and nothing happened until I collected all the bags. Maybe touching the leaves should trigger the monster immediately, even from off-screen.
Finally, the jumpscare was super unexpected and well done. Overall, great work, it was just a couple things that I think if fixed I think would make the game really good!