Thanks for playing!
I was tinkering with the idea of doing more damage when you clear multiple rows but for now I decided to just give the player more gold. It's not really explained right now but every row you clear gives you money and the more you clear at once, the more gold you get.
I'm still not sure how the dungeon will look like but yeah I will most likely add keyboard controls to it too. The item hotkeys will also be customizable if you're not comfortable with q w e r t.
Cursed and bless rooms do not work yet, I didn't have time to fix them before the demo. I thought I removed them from the random level generation, whoops. Merchants will be capped to 1 unless I decide to make them a one-time use or with limited inventory.