This game is amazing! I wanted to ask you how you did the procedural animation system that you show on your YouTube channel.
Hello, sorry for the late reply. The "procedural animation" system is actually just multiple sprites on top of the other. The legs, torso, arms, and head are separate pieces. I do have a video that goes into detail on how to implement this. It's in Godot 3 though, but a lot of the code is easily translatable into Godot 4.