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(+1)

In-game thoughts:

  • UI is better, better organized and colored
  • Shop is a little hard to tell what is and isn’t for sale
  • Balancing feels good, and seems like it will scale well into later game
  • I never had enough money to make rolling worth it

Bug:

  • Could no longer select tiles, could only click and drag. In the beginning of the game I could, but after one word I no longer could
  • If I spam click the “Draw pile” button it keeps expanding the list (Can see the scroll bar growing)

This demo keeps getting better!  It feels very complete, just a few rough edges left.  My main complaint was when I was one letter away from a big word, and just couldn’t draw it. But that is just part of these types of game. 

Great progress!

Thanks for checking it out! Yeah, rolling being useless is just a limitation of the demo being only the early game. Thanks for pointing out those bugs too.