Good job on the game! The random dungeon is really cool, and I think the different types of masks look good. I think that more time focusing on how the gameplay. Having screen shake, particles, sfx, though they seem small, add SO much to a game like this. The random dungeon generator is really impressive, but for a game jam game, most people are only going to play your game for a couple minutes, to at most when they die the first time. I feel like if there were only like 2-3 dungeons, but the gameplay/polish felt AMAZING, then it would make the game more enjoyable, and maybe even indirectly increase replayability. I also think the shot cooldowns are too long. It's a lot more fun to shoot a ton of low damage projectiles with nice effects than one, more high damage one every few seconds. I did really like the variety of the enemies and bosses! The second boss was actually pretty cool, though I think all bosses would've benefited with more polish and attacks with them. Anyways, this was still a super cool game! Good job to you two! :D