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(1 edit) (+1)

...Okay. Let's break this down. The volume minigame is boring, pretty much requires brute forcing, and there's no skip button. So, right at the start, there's an irritating experience that pretty much soured the rest of the game. The setup to the story was confusing, with the perspective jumping between characters and scenes without rhyme or reason. That being said, once the story got going, there was something good to it. A nice and heartwarming story of a wolf working up the courage to meet an old friend via radio. It was a bit weird to make it so public and I'd be completely embarrassed if that happened to me, but the buck took it in stride so that was cool. The date was nice, though the dialogue was slightly corny. Then they get sucked into a video game for some reason? Gotta be honest, this strikes me as an excuse to show off the game within a game. It's a good attempt at making a game but, well... Like you said, the game was janky. That's not the problem, though. You explained the controls well enough, I think. The real problem is, you never explained any of the objectives or objects within the game. What are the green blobs? What am I supposed to do to win? I got frustrated enough of waffling around aimlessly so I just gave up on playing the VN altogether. Sorry. I would have liked to see the rest of the story, though, so maybe next time add a skip button to the gameplay segments. The artwork was nice to look at, at least. I liked the sprite, both in the VN and in the game, and I do wish the game had worked.

Took a while to respond, but thank you for trying out my VN, I guess I still have a lot to go in guiding people along to understand the game, even then maybe if I did have time I would have made it more clear, but that's the thing with the limited time frame, which I don't bother to think about much because I know it's incomplete, but the problem is that it's a "finished piece" for the span of Novembuck, so people take what they can get until an update comes, which in short I guess this is more like a editing, story tweaking, or game improving kind of thing that really should be done before a VN is out

I might be yapping, but I really should add a skip button, also I'm removing that volume minigame, I thought it would be a guide on how the later gameplay section is understood, but in this current version the powers don't even work, and thinking about it in a final build I don't think it's even necessary, the ending is supposed to somehow tell why they got into a game (I think it needs working still), but due to the jank yeah...