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I couldn´t made it to the endd!!!!

Got really frustrated at one of the courses, the bell was just there and I fell...and it kicked me back a BUNCH of rooms haha.

That´s my main feedback lol, just to be more forgiving with checkpoints, and also the priestess attacks which also hit and send you back to the last checkpoint just like falling. I feel that these attacks should just take life from you instead of resetting to the last checkpoint.

The artstyle, & Heavy MC are amazing...

The jumping main mechanic, I think it's an interesting premise that managed to hook me for quite a while, the attack takes quite a while to charge up just like the jump but I think that also adds to the positioning and strategy of the game. (& only found the attack ability, and I think the shield one too).