This one turned out to be a great, small form game. It was easy to follow the prompts that creates its simple gameplay loop. The bosses may need a little more refinement in terms of lethality, or a cost to fight. Perhaps the expenditure of 1 Ash per round of the fight. Each subsequent boss may also have +1 Vitality in addition to its trait. This is what I used to give a higher risk factor to the game.
It's enjoyable to play as is. A really good inspiration exercise in game form. Thank you for making it!