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(2 edits)

I think there is a bug with the loop button for the "end content demon". It kept saying I needed to click the demon 3 times to unlock the button but it never became available even after I clicked him a bunch. Also the buttons for the swamp sections seemed to be separated all around the mountian and wizard options as opposed to being together. If all of the swamp options were below the wizard options at the very bottom it probably would have been easier to scroll through.

I binged this game hard, the most points I could get so far was in the 12K. It feels like you covered most of the genre's niches for sources of power, I imagine its going to be difficult to keep scaling the story up to 1 million.  But I want to tell you I really like your game, the way you balanced all the options was very good. When I first started playing I kept imagining I was watching an isekai story like re: zero. Being worried about making the right choices then getting lost on the slippery slope of looping the bad choices to see if I could find the power I needed.

I have some ideas of the hero's next steps if you would like to hear my loose thoughts. 

He could take his army to the next city/region and liberate it from captivity to gain more army and weapons development. A royal family arc. 

Relics of power quests, build a defensive fortress that can be upgraded. A martial arts learning arc with monks. Schools and factories for the army. Fortification starting as one base, to kingdom city, to the whole region, country, and finally the continent. Sending envoys to find/ask for help in other areas to get more people. A quest going around the whole border to set up ambushes and defenses. Going to the final stronghold/dimension of evil to expel it. Find a traitor within the kingdom that needs to be expelled along with his secret coalition.

I look forward to your next update, but feel free to take your time to enjoy the process as you make something great. :)