Hi! Thank you for the sweet questions, I really don’t mind!
Honestly, I try not to focus on the “players being turned on” part in a literal way. What makes me happy is seeing people getting immersed and emotionally invested. When I write sexy scenes I’m usually thinking about the vibe, the chemistry, the tension, and also the wholesome side of it. It’s hard to explain, but I want it to feel fun and warm, not just explicit.
I think what makes the exhibitionism work is that the girls want it. It’s playful, it’s consensual, it’s their choice. And the risk is part of the thrill. They don’t actually want to get caught, but the possibility is exciting. I also love that mix where they’re embarrassed and confident at the same time. Plus the group dynamic, the bonding, the teasing, it makes everything feel more alive.
Yes, definitely. Some of them basically have little fanclubs and it always makes me smile. It’s genuinely rewarding because I want each girl to be lovable in her own way, not just “attractive”.
The original inspiration was pretty simple. I wanted more FMC erotic games that feel playful and positive, without leaning into rape, blackmail, or constant dark stuff. When I started, a lot of games with a female main character went in that direction. Over time I shaped Naughty Lyanna into the kind of story I personally enjoy writing, cute, sexy, chaotic, and very character driven.
Thanks again for the support, it means a lot. :blush: