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(+1)

Hey all! I'm the other guy who helped Irmoz with this, and we're still actually working on this game. 
This was a great learning experience, and we apologize for the rushed, buggy release. That's the point of the jam, to find out what happens when the rubber meets the road. 
I think the next jam will go smoother. I learned things from this one. I think there will be a different focus on the timeline so we don't run out at the end. Still, I had great fun and if anyone is interested I'm sure Irmoz will gladly share the latest builds or github page!