Hey, thanks for checking out my game. I appreciate the feedback! I agree that the rounds can feel tedious, I never got the game loop completely correct. I wanted to create a system that felt more like a TCG than a roguelite deckbuilder (to steer away from becoming another Balatro clone). This project got dropped after I realized the overall game loop didn't feel as fun as I wanted it to be, and the art aspect of battle animations would take too much time for me.
I am aware of the bug and never got around to fixing it, but thanks for bringing it up!
Happy Holidays!