I feel like if the movement mechanics were significantly more polished this may have been my favorite of this jam. It reminded me of A Hat in Time's rift levels combined with one of those relaxing walking simulator platformers, which I think is an awesome combo. There's a lot of potential here, but the janky and unpolished animations and movement mechanics took a lot out of it. If there was more polish, the moves felt more natural and like momentum was conserved in the character and there was a more cohesive and pretty world with lots of levels around it, I would absolutely buy and play the crap out of it.