The save feature is the primary enemy of scrolls and the lockpicking system.How about limiting the number of times players can save throughout the game?
Well, maybe. Yep, the saving scroll and picks will give player ability to savescum till everything is fine. But maybe it is okay, because I've heard complains that game tends to be hard to those who are not really managing their resources. But save locations are a good consideration - like saving only in safe houses (Tavern, Home, Guild, Isa's house and etc). I'll think about it. :)