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When the ball deals damage to a block, the number that appears above is applied and the damage number should increase, but the next number that appears is applied (for example, when an attack is made while the number that appears is a damage multiplier of 1, damage 2 is dealt and the number above changes to 2). Also, when the ball breaks a block and then breaks the next block, the ball does not break at a constant speed, but rather bounces high several times and the attack speed slows down.

point it out in the discord server then

Oh, I didn't know that. Thank you.