I like it. I think your art style was very nice especially. Everything was very simple but it all felt very coherent and beautiful. I'd say it even encouraged me to take my time despite the ever increasing timer.
Critiquewise, the platforming was a tad frustrating for the first two sections, but I can tell it was mostly just adjusting myself to the sliding, and honestly I think it added to the experience for me rather than taking from it, setting a mood for the upcoming choices. I only bring it up because I can see it being a barrier of entry to some of the more casual players that I'd enjoy showing this too.
The message at the end was very sweet, like a nice pat on the back. The only thing I would bring up is maybe setting it up to use different words rather than just making it a "possible plural" with the '(s)' for the different outcomes. Making it feel a little more personal. Trying to be ambiguous for anyone who hasn't played it yet.
(Also, I noticed the bug with the mouse at the very beginning, but it didn't seem impact the game elsewhere).