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First of all, let it be known I think this whole project is absolutely amazing. Everything gives that distinct Crash flavour, even the level names sound straight out of an official game. In addition, a Crash level editor is something that was sorely needed, so its inclusion here is fantastic.

My only real gripe is that the input timing for higher bounces off crates seems to be slightly off. I can never quite tell if I need to press the A button earlier or exactly when landing on a crate. I can land the input spot on most of the time in the originals, N.Sane Trilogy and Crash 4 but I struggle with doing it here. Is it an engine limitation or am I doing something wrong? (I'm using an Xbox One controller)