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(5 edits)

Hello there!

First of all, thank you so much for supporting us by picking up the physical edition of Tinyoji on Amazon. It truly warms our hearts to hear that, despite the layout hurdles you encountered, you’re finding the game to be a "breath of fresh air." That feeling of cozy enjoyment is exactly what we hoped to create, and I’m so glad it’s shining through for you.

I want to personally apologize for the frustration caused by the page number placement and the Almanac referencing. You are spot on—having page numbers tucked near the binding (the gutter) can make them tricky to spot during a quick search. Your feedback is incredibly valuable, and I’ve logged these points for our design team to ensure our future print runs are much friendlier to navigate.

Now, let’s get you the right tools and help you tackle those high-level challenges!

1. The Character Sheet Update (Vital Fix)

You were absolutely right to be confused—the sheet available for download was indeed an older version. I am sorry for that mix-up! We have just updated the project page to ensure everything matches your physical book perfectly.

We’ve finalized the official Tinyoji v2.1 character/villager sheet. This new sheet aligns perfectly with the rules, examples, and flow of play in your book.

How to get the correct file:

  1. Go to the download section of our site.
  2. Click Download.
  3. Select “Pay nothing / Take me to downloads” (unless you wish to donate, but please don't feel obligated!).
  4. Look for and download the file named: Tinyoji-v2.1-character-sheet.pdf

2. The Gameplay Math: How to beat Level 4

You have a very sharp eye for the mechanics! You are 100% correct that a single villager, even a Master with a Level 5 Asset, will struggle immensely against a Level 4 (4d6) Challenge alone. 

While a single villager can handle Level 1 or 2 tasks alone, the massive Level 3 and 4 Landmarks are designed to be "Community Efforts." To beat them, you need to use the "Calling on a Friend" action (found on Page 43 and Page 28).

  • When you call on a friend, you don't just add a small bonus; you add an entire 1d6 to your Effort Total for each friend helping you.
  • On Page 29, you'll see that a Level 4 Landmark allows up to 3 Companions to help you.
  • Your Asset Score (let's say 9) + 3d6 (from 3 friends). That extra 3d6 averages about 10 or 11 points! Suddenly, your total Effort is around 20, which gives you a wonderful chance to succeed against the Challenge.

It takes a village to raise a barn (or fix a Level 4 Landmark)!

I hope this helps clear up the confusion and gets you back to enjoying your story. Please let us know if you need anything else—we are here to help!

Warmly,

Shimainen, Sparuh Customer Support