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(1 edit) (+1)

I enjoyed this game a lot, the graphics are nice, the music is SO GOOD and the gameplay is flawed but still great. I really think that the advanced radar (mines only jam cells orthogonally adjacent to themselves) should be a default because without it the early game becomes really RNG dependant. Other than that I can only complain about hazard view being almost useless in it's current state (every time I open it all I can see is RED). Other annoyances like the softlock-inducing Ultimines or Mind Melting Mirror Mines I can excuse as a me problem. Other than that, perfect game.

P.S. This game should have option of ASCII graphics in the future, just like the original Rogue.

Hazard View is great! For one specific thing, at least: finding ultimines. And it’s only useful if you can clear out a large enough area first.

Use your other tools to get that done: the first shot’s invincibility, pop Terrain Map and Scanner, then Recycling to clean up. Use Stealth Kit and hunt for any structures you’re sure of, then use Analyzer to find one that’s uncertain.

Once all of that is done, you can finally break out Hazard View. If you got lucky and cleared most of the map, the ultimines will be clear as day. Other times it will still be a mess. But even then as long as you used your other tools well, you can often narrow it down. Make sure to mark all possible spots before you start Disarming, because the indicators vanish the moment you do.

Oh yeah, and if you run out of Disarm, there’s still one way to get rid of an ultimine: land on it, then use Recycling. Use Armor Kit to survive the landing, since it can’t shoot you out of the air when you aim directly for it.