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(1 edit)

Thank you very much for your feedback and for taking the time to share constructive criticism. I truly appreciate it.

The points you mentioned are very valuable to me, and in my next project I will pay much more attention to hooking the player within the first few seconds.

I’m sorry for the bugs and issues you encountered. I developed this game on my own, and unfortunately I wasn’t able to test every part thoroughly, so some problems were missed or couldn’t be fixed in time.

From what I understand, you may not have spent a very long time with the game. This game is designed to slowly open up with new enemies and mechanics. If you didn’t feel like continuing, that’s completely understandable and simply means the game might not fit your personal taste. Still, your feedback is extremely helpful to me.

I also noticed some movement-related bugs after the game jam submission period ended. If you encounter them, restarting the game will continue from the last save point.

You can return to the save point by pressing R, and delete save files with Ctrl + R.

I hope you continue playing and enjoy the game.

I’m also sorry about the sound and music — due to time constraints near the deadline, I wasn’t able to include audio at the quality I wanted.