I'm building out the ai chatbot design for a Steam build now. Going to make a game that focuses just on AI companionship for that audience - will organize a team to develop the horror/roguelike on top of that same AI chatbot technology (just with additional gameplay as the focus instead of companionship).
The reason for all this is that I kept itching to add more gameplay- but there are two different audiences looking for two different things there.
It looks like most all of the traffic and interest is centered around the AI companionship, but I keep wanting to make a action game- so I'm working on the Steam build for the original ai chatbot focus now.
The horror game will be on pause until I get a team to help me develop it- or decide to just abandon the concept.