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(+2)

Loved the game! The early game really shows that the movements feels just responsive enough while still feeling like a ship, though the movement does take a step back in the late game when the game itself can't process all the cannon balls and zipping. Eventually ended up with a build that just did circles and spammed cannon balls and was basically invincible. Pretty much my only gripe gameplay-wise is that any non-cannon upgrade didn't really feel that worth it; the laser and shockwave seemed cool, but I couldn't really get them to be better than my cannons. Great job!