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The game looks good and I'm always impressed by anyone working with 3d in a jam. I got a kick out of the lack of delay between firing your weapon and how it functions a bit like a fire hose! I did experience some freezing and lag early on, but once the game got going I didn't have any more issues (felt a bit like shader loading but no idea really). The sound effects were good, I especially like the boom when you blow up a tank, it actually feels like it's echoing in the distance.

Thank you for the feedback. Glad you liked the game I had fun making it as well. 
Yes I experienced freezing and lag too, unfortunately the HTML version had the issue, fortunately the windows version is much better in comparison. Also is probably entirely my fault beacuse the game gets laggy either way when it has to calculate too many physics objects.