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This is a really excellent entry, one of my favorites.  After the ending I want more of it.  I played it with headphone on and the ambiance is really great, walking around the second part is very unsettling.  Having the audio settings be on the main menu is a great choice.  Puzzle games are really tough to do for jams, but the in game hint system plus the answer on your GitHub allows everyone to see the whole thing.   Making the radio system work just in Unity rather than use a 3rd party tool like FMOD or Wwise is one hell of a job too awesome work. 

I think the only thing this game really needs right now is a tutorial for the controls.  I didn't read the game page first before playing so it took me a while to get the controls down, but even longer to figure out how to enter the numbers.  I first tried the number pad on my keyboard, followed by trying to tune to those frequencies.  It didn't even occur to me to try the top numbers for a long time.  I also may have bugged out the whispers in the second part.  At the main menu I toyed around with the volume settings, and when I got to the forest section I couldn't hear whispers.  It was only after reading the hints that I went back into the settings, adjusted the volume and I could hear them again.  

Excellent job I look forward to seeing what else you make!

(2 edits)

Thank you very very much!! Really glad you liked it :))

Thank you for that comment about the radio! The system itself was made to be a separate open-source package I've since put out, but my intention is to make it code-only and have separate implementations for other engines and audio tools- now that you've mentioned them, I'll add FMOD and WWise to that list :) (unless they already have their own radio equivalents!)

A tutorial for the controls is a really good idea. I couldn't work out a way to make one cleanly integrated and look good before the end of the jam, but I definitely agree that it's needed. Some direction towards using number keys in the first part would come in really handy too now that you've brought it up, numpad integration at the very least.

The whispers being inaudible is very interesting, I might need to make it more obvious which volume slider they're tied to so that they're not as easily missed- there used to be a bug that caused them not to play at all, which I thought I had fixed but would be worth me hunting for again if it happened to you too

Thank you again for the feedback! Would love to see more projects from you too :))))