This roadmap reflects direction, not promises.
The Search Tracker is intentionally focused and aims to stay simple, stable, and table-friendly.
🎯 Short-Term Goals
Minor UI refinements for readability on small screens
Copy and micro-interaction polish
Clearer visual distinction for disabled rooms
Improved affordances for hero-focused views
🧩 Quality-of-Life Improvements
Optional alternate board visuals or contrast modes
Subtle animation or feedback when marking searches
Small accessibility improvements (contrast, tap targets)
🧪 Exploration (Non-Guaranteed)
Optional annotations or notes per room
Optional “table view” summaries (per hero / per room)
Additional board layouts (only if they do not complicate core use)
These ideas will only be pursued if they do not increase table friction.
🛑 Out of Scope (By Design)
Full quest management
Monster, trap, or secret-door tracking
Dice rolling or combat helpers
Rule enforcement or automation
The Search Tracker is designed to support the game, not replace it.
