Update is running late sorry I got carried away with some major fixes and restructuring. Added a mostly working set of debug tools and a 3d editor is in the works.
New enemies, new items, new player controller with inertia and smooth reticles that feel great. New music system. AI has been tuned up and are mostly in a playable state(aimbot city) Expect it shortly within the coming days!
in the mean time here is some gameplay and update footage: