Agreeing the model is cute, though the animations appear to be stock Mixamo assets so I can't exactly give you points for that ;P
There's a compelling foundation for the movement but so many little pieces cause a lot of friction that made it hard to really enjoy. Losing momentum after a wall run was a big one, same with the inconsistency of the wall climb. There were a lot of times where moving felt like it should do one thing but would instead do something completely different.
But, again, I stress that the foundation of the movement is really compelling. I'd love to see where it can go with some tweaking, fixing, polishing. Lotta potential here!