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i made legit a multi-lock goblin and destroyed most of the campaign with it, i think multi-lock needs some sort of balancing like missile lifespan or having to lock onto enemies have more to do, than press f to select all enemies in the map, after that having some filters for the gun types could be cool, and as previously mentioned a grouping system would be really handy, like pressing 1-3 selects such

its a very solid game but it needs to punish the player more, i cant get away with the multi lock goblin, best of luck :<)