Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Issues With Apha Transparency

A topic by TwinTails ツインテールズ created 20 days ago Views: 31 Replies: 1
Viewing posts 1 to 2

I've been experiencing this long-standing issue that I haven't been able to fix. When I render a sprite with alpha transparency over a solid sprite or a surface, it creates a "cut-out" effect, allowing the user to see their desktop through the background.

Developer

In GameMaker, application surface is a still surface so all normal rules apply to it - you might do gpu_set_colourwriteenable(1, 1, 1, 0) when you definitely don’t want to deal with alpha, for example