Agreed on comments saying the model and animations are pretty good.
The lack of SFX hurts game feel a lot.
Imo, the movement needs work. I would recommend looking into jump buffering and coyote time to improve game feel. The wall stuff feels like it's not quite there. It's a good idea, but it needs more polished to be intuitive and reliable. Jumping off a wall run should maintain your momentum.
Metroidvania wise, this felt fairly linear too.
Overall, there's potential here, but more work needs to be done to unlock it. Keep at it !