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(+2)

The speed-up always resets after losing all hearts.

Would also be cool if:

  • Pokémon get filtered by type (Grass, Field, Mountain, Water / Single, Multi, Explosive, AREA Projectile)
  • The count of each specific Pokémon that comes in a wave is shown (maybe even live-updated, either A. still needs to be spawned, or B. still needs to be killed)
  • A heat map that shows the area of most damage for a selected Pokémon/Tower (since range × position is a very important factor for some Pokémon, to know where it may have been better)
  • Hovering over a Pokémon to see how much exact HP is left

Just some quality-of-life changes. I would still rather have more Pokémon/Towers that allow more strategies to be viable.

Currently, any ricochet PokéTurret is a bad choice, except for the Fossil one (which is just medium / bare minimum / B-tier), since their range is too limited. A similar problem exists with multi-projectile PokéTurrets. They are A-tier at best, but not viable.

Thus, a single effect like “Single Target Projectiles become explosive if in range of THIS Pokémon” would change strategies drastically.

(+2)

You should update your game, Khydra has already added sorting by ability, area it can be placed (which is the grass/mountain etc) and more.

(+1)

Yo, okay. Thanks. 
Hopefully the "Speed-up reset" is fixed as well.. Was anoying as heck.