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(2 edits) (+1)

Same thoughts but hand't time to put human like figures. I wanted to have agents with random generated names :.) I added the How To Play button as well but should have placed it first in the menu! Hinting the available actions when hovering the figures, besides of marking available movements with particles and a little particle effect when moving was something I felt I had to do because, indeed, without them the game made veeery little sense.