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(1 edit) (+2)

The concept is cool, but in execution there doesn't feel like there's much going on?

  • The music I see in the files doesn't seem to be playing properly, at least not consistently; I managed to get it to play once after a page refresh, but couldn't replicate it.
  • There's no feedback for any of the pickups/obstacles, and I still have no concrete idea of what the arrows do?
  • You can kind of just hold W and hover over everything entirely. Based on the jittering, I'm assuming you didn't filter for the keyboard "echo" thing that automatically spams the key for the user when held. Even then, the ability to just re-jump mid-air kind of trivializes avoiding the obstacles. While trying to ignore both of these, I still didn't find the game noticeably ramping up in difficulty despite reaching some of the larger waves; the jump timing just kind of felt the same no matter what?