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This was an awesome game!! I love a non-traditional movement idea to metroidvania and a driving combat game is exactly that! Its controls were buttery smooth on controller and the music was well made for each situation. A little issue I had was some doors seemed just like walls so I got lost a couple times, it was perfectly solved with the first one with the arc being drawn on the ground (and thank god I have some drafting knowledge lol) also the keycard solution was a nice nod to Metal Gear Solid, but I can see how a player who didn't play that might get confused without a little Otacon telling them. I also had some trouble with the combat; I would hit enemies and sometimes it would count as a hit and other times, I'd get damaged. Also a lot of bouncing off walls and getting all my HP blended by a spinny razor thingie happened a few times (especially in the ice area) but it's very forgiving with checkpoints. There was a fun amount of secret upgrades with enough of a subtle nod to them and I'm sure there's more I missed! Also very cheeky to have the ending sequence get you close enough to them to realize you missed them, it teased me enough for a replay and I found 1