I really like your style and this game definitely has potential, but in my opinion I think it is way to close to Mike Ten’s The Boba Teashop. The gameplay itself is great, but my issues are in the character interactions, dialogue, and the final jumpscare of the man coming in at the very end of shift. All of this was almost identical to the Boba Teashop. I think if you tweaked those interactions and some of the dialogue it would make the game feel like its own thing rather than a possible clone.
Besides this I’m hoping development goes great and you find a lot of success in this game