Given how soon you published it (maybe you were busy, no disrespect!) I think that you could have tuned third-party assets a bit more. The game runs smooth and controls are clear, which is a plus. Having you used RPG Maker, I would have created a bit more events around, so you can read boards on the wall and inspect some other details around; whilst this is not inherently necessary, "overloading" the player with such information would have propelled world-building. Great job!
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You're absolutely right! I was really rushing for nothing... it was my first jam and I didn't really know how to export... It was mostly to avoid being late or something... But yes, the game had a lot of potential that I could have developed further. Thanks for your comment, I'll definitely keep it in mind for my next ones!