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Hi,
Since the SDF generation works correctly with the sample texture I provided, but crashes when using a custom texture, this likely means the input image does not meet the requirements expected by the tool.

I was not able to reproduce the same issue on my side, but please verify the following:

Texture requirements

  • Format: PNG
  • Resolution: Square (power of two recommended)
  • Bit depth: 8-bit
  • Color: RGB (no alpha)
  • File path: Simple path (avoid special characters and long paths)
  • Filename: Simple alphabetical name (even a single letter is fine)

Let me know if the issue persists.

oh i think they were 16 bit and had alpha channels, thanks!