I’m not sure whether I finished the game and there’s just no end screen, or if I got stuck due to a lack of direction, but either way I love how fluid the movement in this feels. The animations of the cat-alien-thing are very well done and the little climb that they do when hitting a wall is a fun detail. The dash is also very enjoyable to use (but I would recommend adding an indicator of when it’s on cooldown, since it doesn’t seem to reset on landing).
I would like to have seen some sort of popup saying what a collectable is or how to use a new ability, because it’s difficult sometimes to know what a new ability is without any direction. This is part of the reason I’m not sure if I finished the game, because I couldn’t figure out what the second collectable did and I would get stuck in a nearby large room (unfinished boss room?) just after chasing the green guy, who vanished down there.
Overall, this is a very good start, I could certainly see myself playing a more finished version in the future.