I played this a few times, first early in the jam. My last play was just now and I feel like I understood why it feels fun but incongruent.
I like it! First the superficial: art is very readable, clear, clean and well organized. Helluva lot better than what I can do lol. Sound is good, gameplay loop is very tight and well defined. Very nice.
Overall, it feels like a turn-based strategy/management sim, formatted like a story/narrative game – theres a mandatory narrative at EVERY step to resume gameplay. Like Doki or Dream Daddy – you cant skip the intermediate comments from characters, theyre required.
so it feels like a mismatch: a strategy game delivered as a story game. the strategy aspect is pretty great, Id play a game like this! I like the management of resources and units. I didnt dislike the character updates, but it just didnt fit. Clicking through the comments felt unnecessary. that said, for a 3 day feat THIS is good. i like it, theres the seeds of a fun game in here. great work.